Western Hemisphere - Overwatch 2

Overwatch 2
  • 0 Competitors
  • Points
  • Teams (5 vs 5)
RULES - Overwatch 2

Match Settings Any settings not listed below should be left in the default selections.

Lobby settings

Server: Must be played in the same region as the Challenge Option region.

Presets: Competitive


All: Kill Cam Disabled

All: Skins Disabled

All: Game Mode Start – Manual


Hero Roster: Disable any heroes not currently available in Competitive Play

“Invite Only” must be selected within the Custom Game Lobby.

Map Pool:
Control – Nepal

Escort – Route 66, Watchpoint: Gibraltar, Havana

Hybrid – Hollywood, King’s Row, Eichenwald

Assault – Hanamura, Temple of Anubis, Volskaya Industries

Control – Lijiang Tower, Busan

Tie Breaker

Control – If teams are tied after the completed match, the last remaining Control map will be played and hosted by the losing team from Map 5.

Match Rules
The challenging team at match time will host the first map. The challenged team will host the tie breaker if required.

The first team to win 3 out of 5 games, wins the match.

Game Mode / Map Pool Order cannot be changed.

The challenged team picks 2nd, 4th, and 5th maps.

Teams may not delay the match for more than 5 minutes between each round/map. A round is defined as a stopping point during the match when match settings may be altered, and/or players may switch sides or change equipment.

Team changing in-game is not allowed. If a player joins the wrong team upon launch, the map will be restarted. If a player changes teams after the first kill, the offending team will forfeit the map.

The hosting team is responsible for ensuring all settings are correct prior to launching the map. Hosting incorrect settings will result in a forfeit of that map.

Both teams must report scores.

ResultMatch Date