Western Hemisphere - NBA 2K23 | Playstation

NBA 2K23
  • 0 Competitors
  • Points
  • Singles
NamePointsGPWLW%StreakIdle
RULES - NBA2K23

Overview

Each team consists of one (1) player.

Format: Best of Three

Regular season matches between each team will be played in a Best-of-Three format. The team to win two matches will be declared the winner. In the event that a single team reaches two wins before the start of a third game, then a third game will not be played.

Coaches are encouraged to communicate with their opponents via Match Lobby chat, Discord or other communication methods.

The series will include three games in the regular season and up to five games in the playoffs. Each game will be played in 5 minute quarters.


Setting up the match

The home team is the player that gets challenged, while the visiting team is the challenging player. The home team is responsible for running the match.

Important: Each team coach is responsible for inputting match results.

1. Add your opponent on the opposing team as a friend so you’re able to invite them to the match. Please do not add opponents as Close Friends.
2. Create the Lobby
3. Initialize NBA 2K23 on your console
4. Navigate to "Play Now"
5. Select "Play with Friends Online"
6. Select your opponent from the list of online friends that appears.


Please ensure lobby settings are configured with the specifics below:

Core Settings
Game Mode = Private Match
Game Style = Superstar
Quarter Length = 5 mins.

Match Procedures
Note: The below instructions were written for the regular season Best of Three format. Additional games will need to be played for the playoffs and championship.

All games in a scheduled match must be played and completed for a match to be considered complete.

After Game 1
Both teams accept a rematch and Game 2 is played.

After Game 2
If one team has won both games resulting in a 2-0 record, then the third game does not need to be played and the following instructions can be followed:

Both team’s coaches are responsible for inputting the results of all games of the match within 1 hour of the last game played.

If both teams are tied at 1-1, then a third game will need to be played.

Both teams accept a rematch and Game 3 is played.

After Game 3
Both team's players are required to take a screenshot of the results.

Both players are responsible for inputting the results of the match within 1 hour of the last game played.

Opponents have 30 minutes to accept the match request. In the event that the opposing team does not show up within this 30 minute window, the match will default 3-0 in favor of the side that showed up.

Pause Timer
If a player/team’s pause timer runs out, that player/team will forfeit the game.

When a player is shooting a free throw, the defensive player cannot pause the game until their team gets the rebound off of the free throw.

Game Preparations
Solve any problems that may occur before a match begins. In the event of problems during games, players should always take and upload screenshots. In the captures, it must be possible to identify both players before the game, the final result and any questionable situation.

No Show
If a participant is not ready to play 10 minutes after the scheduled game time, a ticket must be submitted to report him/her. If your opponent is not available to play when your match is scheduled, you should report him/her as not presented. After doing so, submit the match score as 3-0 in your favor.

Disconnections
In the event that a player goes offline during a game, that player will receive a default loss. Participants can also choose to leave a game if they wish. Abandonment will be counted as loss of the match. AFBN is not responsible for any connection or hardware problems that players may have while participating in the ladder.

Game Rooms
The challenged player will be the host. The host player will be responsible for setting up the game room with the correct settings and inviting the opposing player. The host player will also play as the home team in the match. Players should always take a screenshot to provide evidence of player names, team selections and also give an indication of when the game started.

Application of Rules
Rules are a guide and administrators’ decisions may differ from them depending on the circumstances. AFBN administration may change these rules at any time without notice.

Communication and Support
AFBN.Contact@gmail.com; but only if our Support Ticket system fails you. Users spamming this email, or arguing decisions ruled..etc., will be site banned.

Protests
The player has 5 minutes to dispute incorrect information about the match. Match protests must include game evidence that clearly shows the match results. Players are responsible for providing evidence of match results in the event of a Support Ticket.

Confidentiality
Conversations, whether verbal or written, between organizers, administrators or referees, and participants are confidential. Publicly posting or sharing these conversations with third parties is strictly prohibited, unless AFBN permission is obtained.


Player Conduct

Competitive integrity
Players are expected to conduct themselves as well as possible at all times. Players must behave in a competitive manner, maintaining a courteous and friendly demeanor towards competitors and other players in the ladder. Players who engage in unfair, unsportsmanlike, inappropriate, annoying, harassing, threatening conduct, or who violate any rule, gain an unfair advantage by participating in the tournament, or obtain winner status using fraudulent means will be disqualified. Inappropriate conduct may include, but is not limited to, cheating, hacking, bugging, impersonation, and intentional disconnection. Players are expected to show good sportsmanship and fair play. Any unsportsmanlike conduct or toxic behavior will be dealt with with a heavy hand during the all times of this ladder. Players must play to the best of their ability at all times. The administration maintains the exclusive judgment of the violations of these rules, will interpret them and resolve any dispute, conflicting claim or ambiguity at its sole discretion. Your decisions will be final.

Language
In all languages, players cannot use obscene gestures, profanity, and/or racist comments in game chat, game room, or interviews. This includes abbreviations and/or indirect references. Tournament administrators reserve the right to enforce this at their own discretion. These rules also apply to Discord forums, emails, personal messages, and channels.

Disputes
Any general dispute that a person may have with the current operation of the ladder should be addressed first by submitting a Ticket for Support. Failure to follow the proper dispute procedure will result in denial of the dispute and the possibility of additional penalties.

Betting
Bets during any AFBN sanctioned event (by a player, team or on behalf of anyone associated with the team) are not allowed. This includes trying to intentionally alter the game by losing or trying to affect the results. Participants will be disqualified from the ladder and will receive a 1 year ban.

Software or Hardware
Use any software or hardware to gain benefits that would not otherwise be available in the game. Examples include, but are not limited to: any form of scripting, color patterns, texture changes, and sound changes.

Disqualification
AFBN reserves the right to disqualify players. Any player found using a known exploit will lose the match at the time the first exploit occurs. If the player is found to be using another known exploit a second time, and it is determined that it was done on purpose, they will be removed from the event and excluded from any future use of any of our websites.

Match Files
All media files of the match must be kept for at least 14 days. Falsifying or manipulating such files is prohibited and will result in severe penalties. Files should be clearly named based on what they refer to.

Defining match files
Match files are all files uploaded, including but not limited to: screenshots, recordings, models, and videos. The screenshots should always be taken from any contentious situation, and should always include end results and any disconnections.

Personal broadcast Personal broadcasting is allowed! And encouraged.

ResultMatch Date